Monday, 11 October 2010
OUCH!
The final product has been successfully uploaded onto youtube. I feel i did the best i could with the time i was given, however if i had more time and equipment, i do believe that i could have created a much more professional piece of filming.
For example, a better choice of location would have enabled me to include extra shots and situations, making a more realistic film for the audience to enjoy and be amazed by. Plus, a better variety of equipment, such as a crane and a dolly, would have improved the quality of some of the camera movements, like arc shots and tracking shots, overall making a better film for the audience.
Monday, 4 October 2010
Risk Assessment
Risk:- Members of group could trip over tripod.
Control:- Have somebody to look after the tripod in the group.
Risk:- Opening doors - Too fast/hard, could smash the glass in the door.
Control:- Open and close with care.
Risk:- Drugs and medical equipment are dangerous.
Control:- Take care when moving around, and don't touch things that you don't need too.
Risk:- Bed could collapse.
Control:- Do not jump on, or put heavy objects on the bed.
Risk:- Mirror's could shatter.
Control:- Do not touch the mirrors, unless needed/un-needed in the shot.
Risk:- Junk on the floor.
Control:- Keep the floorspace clear and ensure maximum space for movement.
Risk:- Someone could fall down toilet/get stuck.
Control:- Put the seat down if in use, ignore if not in the shot.
Risk:- Cables from camera and other technology could become a hazard - water, fire etc.
Control:- Place the cables in a sensible place, or cover them up with some tape etc. to prevent tripping.
Control:- Have somebody to look after the tripod in the group.
Risk:- Opening doors - Too fast/hard, could smash the glass in the door.
Control:- Open and close with care.
Risk:- Drugs and medical equipment are dangerous.
Control:- Take care when moving around, and don't touch things that you don't need too.
Risk:- Bed could collapse.
Control:- Do not jump on, or put heavy objects on the bed.
Risk:- Mirror's could shatter.
Control:- Do not touch the mirrors, unless needed/un-needed in the shot.
Risk:- Junk on the floor.
Control:- Keep the floorspace clear and ensure maximum space for movement.
Risk:- Someone could fall down toilet/get stuck.
Control:- Put the seat down if in use, ignore if not in the shot.
Risk:- Cables from camera and other technology could become a hazard - water, fire etc.
Control:- Place the cables in a sensible place, or cover them up with some tape etc. to prevent tripping.
Dialogue
(FADE IN)
Morgan: *On bed in pain* *Looks down at self*
Clint: *Enter room* *Looks at Morgan*
Clint: Oh my god! What have I done?!
Morgan: *cough* You!
Clint: I’m so sorry, please forgive me!
Morgan: No! *Looks away* - close up
Clint: I didn’t mean…
Morgan: *interrupts* GET OUT!
(FADE OUT)
Morgan: *On bed in pain* *Looks down at self*
Clint: *Enter room* *Looks at Morgan*
Clint: Oh my god! What have I done?!
Morgan: *cough* You!
Clint: I’m so sorry, please forgive me!
Morgan: No! *Looks away* - close up
Clint: I didn’t mean…
Morgan: *interrupts* GET OUT!
(FADE OUT)
Continuity Editing
Continuity Editing involves many different aspects of filming, including 180 degree rule and match on action.
The 180 degree rule is a very important part of filming a scene, as it makes the characters/objects in the scene appear like real-life, in relation to the positions they are in and where they are facing. It makes the scene so real that the audience forgets that they are watching a film. It uses a left/right angle aspect for the character/object to look at the camera or away from it, in a certain direction, all the time keeping on one side of a theoretical line, directly through the middle of the set. For example, in a two-shot where the camera is 90 degrees away from each character, the 180 degree line will be directly through the centre of each character's bodies, spanning the length of the scene. It allows the scene to flow better, as if the camera entered the other side of the 180 degree angle at any point during filming, the scene would not flow, and would look different. It also means that the character can only look on one side of the camera, but if there are two cuts with exactly the same positions, then the character can remain in the position they are in for both shots.
Match On Action is a useful aspect of filming, that uses invisible cuts to make the scene link from one shot to another. When the match on action is of good quality, the audience barely notices the change from one shot to the next. For example, in a scene involving a character entering a room through a door, multiple angles can be used to show different points of view, and the combining of multiple shots to make realistic effect means that the character must be in exactly the same position in each shot, and if it is a motion action, then the first shot will show the first part of the motion then the next shot will show the end of it.
The 180 degree rule is a very important part of filming a scene, as it makes the characters/objects in the scene appear like real-life, in relation to the positions they are in and where they are facing. It makes the scene so real that the audience forgets that they are watching a film. It uses a left/right angle aspect for the character/object to look at the camera or away from it, in a certain direction, all the time keeping on one side of a theoretical line, directly through the middle of the set. For example, in a two-shot where the camera is 90 degrees away from each character, the 180 degree line will be directly through the centre of each character's bodies, spanning the length of the scene. It allows the scene to flow better, as if the camera entered the other side of the 180 degree angle at any point during filming, the scene would not flow, and would look different. It also means that the character can only look on one side of the camera, but if there are two cuts with exactly the same positions, then the character can remain in the position they are in for both shots.
Match On Action is a useful aspect of filming, that uses invisible cuts to make the scene link from one shot to another. When the match on action is of good quality, the audience barely notices the change from one shot to the next. For example, in a scene involving a character entering a room through a door, multiple angles can be used to show different points of view, and the combining of multiple shots to make realistic effect means that the character must be in exactly the same position in each shot, and if it is a motion action, then the first shot will show the first part of the motion then the next shot will show the end of it.
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